RetailX Reports 2024

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For RetailX, I developed a collection of generative artworks using procedural techniques in Blender’s Geometry Nodes. The project focused on exploring particle systems and wave functions to generate complex, high-density geometries without manual modeling. By leveraging mathematical functions and noise fields, I built systems that created intricate forms through the interaction of parameters, controlling distribution, density, and spatial propagation.

The theme, optimism for the future, was interpreted through bold color palettes and compositions that emphasized expansion, emergence, and structural variation. Every artwork was generated from a repeatable process, allowing for controlled experimentation and scalable outputs. This approach enabled the creation of visually rich pieces grounded in computational logic.

The project reflects an inquiry into how procedural design can be used to articulate abstract concepts and how tools like Geometry Nodes can bridge technical process with creative direction in a publication context.

Year

2024

Client

RetailX

Category

Generative Design

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